►CBCCGActOnInfluenceCountInfluence | Abstract class for checking influence counter multiplication |
►CBCCGGainManaOnInfluenceCountInfluence | Gain additional mana based on multiplication |
CBCCGGainManaAndDrawCardOnInfluenceCountInfluence | Gain mana and additional cards to draw based on multiplication |
CBCCGIncreaseDamageOnInfluenceCountInfluence | Increases character's damage |
CBCCGAddManaWhenDeckIsShuffledInfluence | Adds mana when the deck is shuffled |
CBCCGAddRandomInfluenceEachTurnInfluence | Adds a random number of influence stacks each turn |
CBCCGArmageddonInfluence | Influence applying damage to all monsters, with meteor-based cosmetic area effects |
►CBCCGAttackOrderInfluence | Base abstract class of attack order influences |
CBCCGCryHavocInfluence | Order attack of all monsters in area of effect when no hero took damage |
CBCCGWarCryInvisibleInfluence | Order attack of all monsters in area of effect |
CBCCGBlockAfterTurnWithHpLostInfluence | Gives block at the end of the turn |
CBCCGBlockOnSubsequentCardPlayInfluence | Grants block when a specified card is played multiple times |
CBCCGBlockOnTaggedCardInfluence | Influence that grants block to a character when a card with specific tags is played or discarded |
CBCCGBrainJuiceInfluence | Grants additional card draws based on mana gain |
►CBCCGCardAddInfluence | Influence that adds cards to hand at the beginning of each round |
CBCCGAddAndReplaceAddedCardInfluence | Influence that adds cards to hand at the beginning of each round |
CBCCGCauldronInfluence | Influence that spawns monsters in the dungeon at the start of the turn |
CBCCGChangeCardCostInfluence | Change the cost of random cards in players hand, every turn |
CBCCGClippingsInfluence | Give number of specified influences based on number of specified cards in deck |
►CBCCGContraptionInfluence | Base abstract class for contraption influences |
CBCCGMagnumOpusInfluence | Modifies damage dealt and block gained |
CBCCGMechatronicInfluence | Adds block to the owner of this influence at the beginning of the turn |
►CBCCGModifyMonstersOnTurnBeginInfluence | Base class for contraption influences modifying monsters at the specified battle phase |
CBCCGBrillanceInfluence | Stun monsters and deal damage to every monster immune to stun |
CBCCGDamageMonstersOnTurnBeginInfluence | Select and damages specified number of monsters |
CBCCGDamageMonstersWithRadiusInfluence | Deal damage in radii around random monsters |
CBCCGDamageNearestMonstersInConeInfluence | Deals damage in a cone towards nearest monsters at the end of monsters turn |
CBCCGStunMonstersOnTurnBeginInfluence | Stuns or deal damage to a selected number of monsters |
CBCCGCountingInfluence | A counting dummy influence with no effect |
CBCCGDummyInfluence | A dummy influence with no effect |
CBCCGDummyInfluenceGlobal | A global dummy influence with no effect |
CBCCGEveryDrawCardInfluence | Influence that adds card for owner after card draw |
CBCCGFlambeauInfluence | Heals the character who owns this influence, when a specified number of card is exhausted |
CBCCGFrozenInfluence | Increases the cost of random cards in hand |
CBCCGFrozenRevertInvisibleInfluence | Reverts the cost modifications applied by BCCGFrozenInfluence |
CBCCGGoldFishInfluence | Influence that allows a character to transfer half of their hp to others |
CBCCGHealInfluence | Influence that heals characters if the owner was damaged last turn |
CBCCGHealOnDamageThresholdInfluence | Heals when character is damaged |
CBCCGHotPotatoInfluence | Influence that gives all player mana and cards for owner after playing specified card |
►CBCCGIncreaseMonstersStrengthInfluence | Base abstract class for influences that increase monsters' strength |
CBCCGChieftainInfluence | Increase monster strength at the end of the turn if they were damaged |
CBCCGInspireInfluence | Influence that inspires characters, potentially adding additional influences to them |
CBCCGJackInfluence | Gives influences if owner does not play any card in a turn |
CBCCGKielbasaInfluence | Set cost of certain cards in the player's hand to zero |
CBCCGLeafInfluence | Influence that provides healing to the owning character when other characters are healed |
CBCCGLieInWaitInfluence | Influence awarding the linked character another influence at the end of their turn if they have mana left |
►CBCCGModifyBlockInfluence | Adds block to owner at the start of the player's turn |
CBCCGKeepAndModifyBlockInfluence | Adds to block and allows its owner to keep block between turns |
CBCCGModifyBlockForOneTurnInfluence | Adds block to owner one time at the start of the player's turn |
CBCCGOrigamiCraneInfluence | Influence that gives block to all characters if its owner did not use specified card type this turn |
CBCCGTavernSignInfluence | Adds block for every monster with an attack intent in slice of the character who owns this influence |
CBCCGTiltedCairnInfluence | Influence that gives block if its owner did not use specified card type this turn |
►CBCCGModifyCardsCostInfluence | Base abstract class for influences increasing card costs |
CBCCGArcaneStuporInfluence | Increase card costs when specified card is present in hand |
CBCCGModifyCardsCostPermanentInfluence | Increase card costs when specified monster is present in battle |
►CBCCGModifyMarkAtTurnBeginInfluence | Base abstract class for influences that modify influences on monsters at the beginning or end of a turn |
CBCCGIncrementMarkInfluence | Influence that increments an existing influence on a monster |
►CBCCGMarkRandomMonsterInfluence | Influence that adds specified influence to a random monster |
CBCCGMarkOrIncrementMarkInfluence | Influence that either adds specified influence to a random monster or increments an existing one |
CBCCGModifyRandomMonsterStrengthInfluence | Modifies the strength of random monsters in the dungeon at the start of the player's turn |
CBCCGModifyRandomPlayerBattleDeckInfluence | Influence that modifies a random player's battle deck by adding specific cards to their hand |
CBCCGMomentumInfluence | Influence that grants block to characters upon playing attack cards |
CBCCGMoveMonsterInfluence | Moves random monsters at the start of the player's turn |
CBCCGMoveSacrificeWrathToNextTurnInfluence | Blocks incoming damage and pushes other influence |
►CBCCGNonPersistentInfluence | Base abstract class for group of influences that uses counter for tracking turns to influence removal |
CBCCGBlockOnCardPlayNonPersistentInfluence | Influence that adds block to the character after playing a card |
CBCCGDrawOnKillNonPersistentInfluence | Influence that triggers a draw for the owner upon killing a monster |
CBCCGIncreaseDamageNonPersistentInfluence | Influence that increases the damage of attack cards |
►CBCCGOnCharacterHitInfluence | Base abstract class for influences triggered by character being hit |
CBCCGTsantsaInfluence | Reflects damage back at the attacking monster |
►CBCCGOnDrawCardInfluence | Base abstract class for influences that trigger when a card is drawn |
CBCCGConduitAuraInfluence | Deals damage to nearest monsters when cards are drawn |
CBCCGGritInfluence | Deals damage to nearest monsters and gives block to all characters, when cards are drawn |
CBCCGMindsetInfluence | Gives block to the character who owns this influence, when cards are drawn |
►CBCCGOnExhaustCardInfluence | Base abstract class for influences triggered when a card is exhausted |
CBCCGTrowelInfluence | Grants block to the character who owns this influence, when a card is exhausted |
►CBCCGOnHPBelowThresholdInfluence | Base abstract class for checking if HP is below threshold |
CBCCGBalancingOnEdgeInfluence | When reaches threshold, gain mana, cards, decrease HP loss cost |
CBCCGChangeInfluenceCounterOnHpThresholdInfluence | Changes specified influence counter when characters HP reaches threshold |
CBCCGGainResourcesOnHpTresholdInfluence | When reaches threshold, gain resources |
CBCCGIncreaseDamageOnHpThresholdInfluence | Increses damage when character reaches threshold |
►CBCCGOnHPLoseInfluence | Abstract base class for influences triggered by health point loss |
CBCCGModifyInfluenceOnHPLoseInfluence | Influence that modifies another influence's count when health points are lost |
CBCCGModifyInfluenceOnceOnHPThresholdLoseInfluence | Influence that modifies another influence once when a health point threshold is reached |
CBCCGStaminaOnHPLoseInfluence | Influence that adds stamina when health points are lost |
►CBCCGOnManaLeftInfluence | Base abstract class for checking if character has mana at the end of the turn |
CBCCGHealOnManaLeftInfluence | Heals for each left mana |
►CBCCGOnMoveCardInfluence | Base abstract class for influences triggered by card movement |
CBCCGStickyFingersInfluence | Draws cards when hand of the character who owns this influence is empty |
►CBCCGOnPlayCardInfluence | Base abstract class for influences triggered on card play |
CBCCGOccultRitualInfluence | Increases its own counter when the character who owns this influence plays a card |
►CBCCGOnTrackedCardsPlayedThisTurnInfluence | Base abstract class for tracking played cards in a turn |
CBCCGPushInfluenceOnTrackedCardsCountMetThisTurnInfluence | Pushes a new influence when specified number of cards is played in a turn |
►CBCCGOnTurnEndWithoutBlockInfluence | Influence triggered at the end of a player's turn if no block is left |
CBCCGIncreaseDamageOnNoBlockOnTurnEndInfluence | Increases damage of attack cards when no block is left at the end of a player's turn |
►CBCCGPlayCardMultipleInfluence | Base class for influences allowing played cards to be replayed under certain conditions |
►CBCCGPlaySpecificCardMultipleInfluence | Base class for influences responsible for replaying certain cards |
CBCCGNekomataInfluence | Every Nth card is played twice |
CBCCGPlaySpecificCardMultipleAndSurpressCardAddInfluence | Influence allowing to play specific cards multiple times and suppress adding specific cards as a result of playing a card |
CBCCGSurpressCardAddInfluence | Influence suppressing adding specific cards as a result of playing a card |
CBCCGSpectaclesInfluence | Tracks the play of cards with specific tag and triggers effects when a certain number of such cards have been played |
CBCCGStaminaBurstInfluence | Provides a burst of stamina allowing free card plays |
CBCCGRedCapInfluence | Heals the character who owns this influence, at the beginning of the battle |
CBCCGReduceMonsterStrengthInfluence | Reduce monsters strength |
CBCCGRemoveGemstonesInfluence | Remove owner’s gemstones at the beginning of the battle, trading them for HP or Max HP |
CBCCGRemovePercentageOfGemstonesInfluence | Remove a percentage of owner’s gemstones at the beginning of the battle |
CBCCGSaltInfluence | Influence that gives owner bonus mana after playing certain amount of summoned cards |
CBCCGSilverMirrorInfluence | Every time someone gives block to the owner, they get a percentage of that |
CBCCGSpeedUpMonsterActionsInfluence | Influence that speeds up monster actions |
►CBCCGSplitDamageInfluence | Base abstract class for split damage influences |
CBCCGGlassCaltropsInfluence | Randomly distributes block as damage among random monsters, at the end of the turn |
CBCCGSplitDamageOnBattleBeginInfluence | Randomly distributes damage among random monsters, at the beginning of battle |
CBCCGStaminaInfluence | Influence that triggers card drawing and stamina burst effects based on a counter |
CBCCGStartingMissileInfluence | Influence that tracks count of the specific cards played and grants block to the linked character after reaching treshold |
CBCCGStatusDrawInfluence | Influence that draws additional cards when a status card is drawn |
►CBCCGSubsectorItemInfluence | Influence for items placed within specified subsectors |
CBCCGGainScrewsOnKillTrapInfluence | Influence of a trap that increase damage and give screws for killed monsters |
CBCCGJackTrapInfluence | Influence of a trap that move random monsters to random sector, stun them and remove block from monsters in this new sectors |
►CBCCGMarkTrapInfluence | Influence of a trap that applies specified influence to a random monster if no monster have this influence applied |
CBCCGClassicTrapInfluence | Influence of a trap that like BCCGMarkTrapInfluence applies specified influence to a random monster, but also stun and damage monster entering its Sector |
CBCCGPaintTrapInfluence | Influence of a trap that applies specified influence to a random monster and stun it, if no monster have this influence applied |
CBCCGTrapRemovingBlockInfluence | Influence of a trap that removes block from monsters |
CBCCGSummonInfluence | Spawns specified monsters |
CBCCGToyCompassInfluence | Grants mana when a specified number of cards are played during one turn |
CBCCGTransmisionBeltInfluence | Draw a card if the owner plays influence that has already active instance on the owner |
CBCCGUnripeBananaInfluence | Influence that converts mana into block for the owning character |
CBCCGWebCardsInfluence | Webs a number of cards in a character's deck |
►CIBlockInfluenceInfluence | Allows to block specific influences from being pushed to the character |
CBCCGBlockInfluenceByNameInfluence | Blocks the execution of specified influence(s) by name |
CBCCGSacrificePatienceInfluence | Helper influence |
►CICantBePlayedInfluence | Allows to make card unplayable even if it can be played |
CBCCGAmnesiaInfluence | Influence that restricts card playability by monitoring specific card presence in hand |
►CBCCGMultiplayerCardUseInfluence | Base abstract class for influences that manage card usage restrictions |
CBCCGMagicBarrierInfluence | Influence that restricts card usage based on type until number of cards is played |
CBCCGSinisterReverenceInfluence | Influence that limits the number of cards that can be played per turn |
CBCCGRoundRobinInfluence | While two or more players are alive |
►CICardActivable | Can be activated by ActivateInfluenceCardBlock during card's execute phase |
CBCCGBuffaloInfluence | Grants Screws and/or Cores for every killed non-summoned monster |
CBCCGConverterInfluence | Gives number of Screws and/or Cores based on number of influences in hand |
CBCCGExponentiationInfluence | Random character draws more cards |
CBCCGMechatronicInfluence | Adds block to the owner of this influence at the beginning of the turn |
CBCCGModifyMonstersOnTurnBeginInfluence | Base class for contraption influences modifying monsters at the specified battle phase |
CBCCGModifyTinkererResourcesEveryTurnInfluence | Modifies Screws and Cores each turn |
►CICardDamageModifierInfluence | Modifies card block damage just before dealing it |
CBCCGBaitInfluence | Influence that modifies damage dealt by cards based on proximity and stack count |
CBCCGBestPalInfluence | Increases damage when character has no incoming damage from monsters |
CBCCGEagleEyeInfluence | Influence that modifies damage dealt by cards based on range and card tags |
CBCCGGainScrewsOnKillTrapInfluence | Influence of a trap that increase damage and give screws for killed monsters |
CBCCGHomicidalOrganInfluence | Modifies damage dealt based on the number of skill cards in hand |
CBCCGIncreaseDamageIfHurtThisTurnInfluence | Increases damage when character is hurt |
CBCCGIncreaseDamageNonPersistentInfluence | Influence that increases the damage of attack cards |
CBCCGIncreaseDamageOnHpThresholdInfluence | Increses damage when character reaches threshold |
CBCCGIncreaseDamageOnInfluenceCountInfluence | Increases character's damage |
CBCCGIncreaseDamageOnNoBlockOnTurnEndInfluence | Increases damage of attack cards when no block is left at the end of a player's turn |
CBCCGMagnumOpusInfluence | Modifies damage dealt and block gained |
CBCCGMarkInfluence | Increases received damage taken by the monster who owns this influence |
CBCCGModifyCardDamageByHpFractionInfluence | Modify card damage based on the owner's HP fraction |
►CBCCGModifyCardDamageInfluence | Influence that modifies damage dealt by the character who owns this influence |
CBCCGModifyAndTrackCardDamageInfluence | Influence that modifies damage based on consecutive plays of specified cards |
CBCCGModifyCardDamageByTagAndLoopDamageInfluence | Influence that modifies damage based on consecutive plays of specified cards to specified limit |
CBCCGModifyCardDamageByTagAndRemoveAfterPlayInfluence | Influence that modifies damage of the first card played with specified tag |
►CBCCGModifyCardDamageByTypeInfluence | Influence that modifies card damage based on card type |
CBCCGModifyCardDamageByTypeAfterTurnInfluence | Influence that modifies card damage by type, starting from a specific turn |
CBCCGModifyCardsDamageByRangeInfluence | Modifies damage of cards based on target's range |
CBCCGModifyCardsDamageBySectionInfluence | Adds damage to cards based on arena slice |
CBCCGMultiplyCardDamageByStackInfluence | Influence that multiplies card damage |
CBCCGObsidianDustInfluence | Influence increasing damage of the cards with the given tag |
CBCCGRageCageInfluence | Modifies damage dealt and block received by the character who owns this influence |
CBCCGSaltLampBonusInfluence | Adds current counter value to the damage dealt by, the character who owns this influence, for one turn |
CBCCGShakyHandsInfluence | Influence that modified damage of specific cards dealt in far range |
►CICardParamValueModifierInfluence | Modifies param card block value for given param and target |
CBCCGCantBlockInfluence | Prevents a character from gaining block |
CBCCGCantGetManaInfluence | Prevents the affected character from gaining mana |
CBCCGMagnumOpusInfluence | Modifies damage dealt and block gained |
CBCCGRageCageInfluence | Modifies damage dealt and block received by the character who owns this influence |
►CIClampFinalCardDamageInfluence | Clamps calculated card block damage just before dealing it |
CBCCGCapDamageFromCardsSingleTurnInfluence | Cap the damage from cards in a single turn |
CBCCGStoneWallInfluence | Reduces incoming card damage to 1 if a monster of the same family is in the same area |
►CIFilterCardAddInfluence | Can be used to filter cards beiing added by CardAddCardBlock |
CBCCGAddAndReplaceAddedCardInfluence | Influence that adds cards to hand at the beginning of each round |
CBCCGPlaySpecificCardMultipleAndSurpressCardAddInfluence | Influence allowing to play specific cards multiple times and suppress adding specific cards as a result of playing a card |
CBCCGSurpressCardAddInfluence | Influence suppressing adding specific cards as a result of playing a card |
►CIKeepCardsInHand | Prevents discarding cards at the end of the turn |
CBCCGKeepCardsInfluence | Influence that allows a character to keep their cards between turns |
►CIKeepPlayerBlockInfluence | Prevents removing block at the beginning of the turn |
CBCCGKeepAndModifyBlockInfluence | Adds to block and allows its owner to keep block between turns |
CBCCGKeepBlockInfluence | Allows characters to keep their block between turns |
►CIModifyBeginTurnDrawInfluence | Modifies number of cards drawn at the beginning of the turn |
CBCCGExponentiationInfluence | Random character draws more cards |
CBCCGFeederBeltInfluence | Characters draw more cards based on number of the owner Cores |
CBCCGGainManaAndDrawCardOnInfluenceCountInfluence | Gain mana and additional cards to draw based on multiplication |
CBCCGGainManaAndDrawInfluence | Increases mana and number of drawn cards |
CBCCGGainResourcesOnHpTresholdInfluence | When reaches threshold, gain resources |
CBCCGModifyCardDrawInfluence | Influence that modifies the number of cards drawn at the beginning of a turn |
►CIModifyCostCheckInfluence | Overrides if card can be played |
►CBCCGExchangeManaInfluence | Base abstract class of exchanging Mana influences |
CBCCGBurritoInfluence | Influence that allows paying for cards with HP instead of Mana |
CBCCGEvokeEntityInfluence | Influence that allows paying for cards with HP instead of Mana |
CBCCGVigorInfluence | Influence that allows paying for cards with other influence stacks instead of Mana |
CBCCGStaminaBurstInfluence | Provides a burst of stamina allowing free card plays |
►CIModifyHPLossCostInfluence | Modify hp card cost done by HPLossCardBlock, only for the player who owns the influence |
CBCCGBalancingOnEdgeInfluence | When reaches threshold, gain mana, cards, decrease HP loss cost |
CBCCGModifyCardsHpCostInfluence | Increases cards HP cost |
►CIModifyIncomingDamageInfluence | Implement when influence modifies incoming damage |
CBCCGBleedInfluence | Applies periodic damage at the end of the player's turn |
CBCCGDarkPactInfluence | Deals damage equal to part of owner max hp to every monster and the owner |
CBCCGSacrificeWrathInfluence | Adds block and hits character |
►CIModifyManaInfluence | Modifies mana received at the beginning of the turn |
►CBCCGAddManaInfluence | Adds mana based on a counter value |
CBCCGGainManaAndDrawInfluence | Increases mana and number of drawn cards |
CBCCGBalancingOnEdgeInfluence | When reaches threshold, gain mana, cards, decrease HP loss cost |
CBCCGFlawedRubyInfluence | Influence modifying the linked character's mana based on the current round |
CBCCGFruitsOfLabourInfluence | Give more mana next turn if owner have no mana at the end of a turn |
CBCCGGainManaOnInfluenceCountInfluence | Gain additional mana based on multiplication |
CBCCGGainResourcesOnHpTresholdInfluence | When reaches threshold, gain resources |
CBCCGKeepManaInfluence | Allows a character to retain a portion of unused mana between rounds |
CBCCGModifyManaInfluence | Modifies the mana value of a character at the start of the player's turn |
CBCCGRandomizeManaInfluence | Randomize mana received by the character who owns this influence at the start of each turn |
CBCCGSpringInfluence | At the beginning of each round, grants bonus mana to the character that owns this influence, based on incoming damage |
►CIMonsterDamageModifierInfluence | Modifies monster damage just before dealing it |
CBCCGIronPanInfluence | Modifies damage received from specified type of monster attacks |
CBCCGLimitHighestMonsterDamageInfluence | Influence that limits highest damage from monster attacks each round |
CBCCGModifyMonsterDamageInfluence | Modifies the damage dealt by monsters to the character who owns this influence |
►CIMultiplayerCardUseInfluence | Makes local CanBePlayed check insufficient to play a card, request will be sent to server and processed by influence implementing interface to allow card play |
CBCCGMultiplayerCardUseInfluence | Base abstract class for influences that manage card usage restrictions |
CBCCGRoundRobinInfluence | While two or more players are alive |
►CIOnCharacterDamageInfluence | Called when player receives damage from monster |
CBCCGCryHavocInfluence | Order attack of all monsters in area of effect when no hero took damage |
CBCCGFeedbackLoopInfluence | Influence that upon receing damage returns it to a monster that dealt it |
CBCCGMaskOfStoneInfluence | Increases max HP if no damage was taken during battle |
►CBCCGOnBlockLeftInfluence | Abstract class for influences triggered when a character's block is reduced |
CBCCGCounterStrikeInfluence | Influence that returns damage to the attacker when block is reduced |
CBCCGIronSnowflakeInfluence | Influence that accumulates absorbed damage and grants block at the start of the round |
CBCCGPaddedShieldInfluence | Influence that grants stamina based on the current counter when block is reduced |
CBCCGSnapBackInfluence | Influence that returns fixed amount of damage to the attacker when block is reduced |
CBCCGThirdLawInfluence | Influence that increases stamina and returns damage to the attacker when block is reduced |
CBCCGStartingDamageInfluence | Influence that grants bonuses when a character takes damage above a certain threshold |
CBCCGThreeSeashellsInfluence | Heals allies when the owner takes damage |
►CIOnCharacterDeathInfluence | Called when a player dies |
CBCCGExplosiveEyeballInfluence | Deal damage to monsters when the character who owns this influence is killed |
►CIOnDiscardHand | Is executed at the end of the turn just before discarding cards in hand |
CBCCGConditionalPushInfluenceInfluence | Adds influence on condition |
CBCCGConverterInfluence | Gives number of Screws and/or Cores based on number of influences in hand |
►CIOnMonsterDamageInfluence | Called when monsters receives damage |
CBCCGCapDamageFromCardsSingleTurnInfluence | Cap the damage from cards in a single turn |
CBCCGChieftainInfluence | Increase monster strength at the end of the turn if they were damaged |
CBCCGIncreaseInfluenceCountOnTotalDamageDealtInfluence | Increases counter of specified influence |
CBCCGLiftInfluence | Influence that grants additional influence upon absorbing damage |
CBCCGPickleJarInfluence | Once per turn, grants mana when the character who owns this influence deals enough damage |
CBCCGSaltLampBonusInfluence | Adds current counter value to the damage dealt by, the character who owns this influence, for one turn |
►CIOnMonsterKilledInfluence | Executed when a monster is killed |
CBCCGAmokInfluence | Grants strength to the owner when a monster dies in the same sector |
CBCCGBlockAndDrawOnKillInfluence | Draw card and gain block when character kills a monster |
CBCCGBlockOnKillInfluence | Grants block when a monster is killed |
CBCCGBuffaloInfluence | Grants Screws and/or Cores for every killed non-summoned monster |
CBCCGCardAddOnMonsterKillInfluence | Influence that adds cards to hand on specified number monsters killed |
CBCCGChangeInfleunceCountOnMonstersThresholdKillInfluence | Increases counter of specified influence |
CBCCGDemonicRevengeInfluence | Discards cards from character hand when they kill a monster |
CBCCGDevourInfluence | Allows monsters with a specific class to perform the Devour action |
CBCCGDrawOnKillNonPersistentInfluence | Influence that triggers a draw for the owner upon killing a monster |
CBCCGFirstBloodInfluence | Influence granting a healing effect to the linked character upon killing a first monster |
CBCCGGainScrewsOnKillTrapInfluence | Influence of a trap that increase damage and give screws for killed monsters |
CBCCGHealOnMonsterKillInfluence | Heals a character when they kill a non-summoned monster |
CBCCGHealOnMonsterKillNonPersistentInfluence | Heals owner when they kill a monster |
CBCCGLastDropInfluence | Gain block and increase influence counter when character kills monster |
CBCCGLayingEggsInfluence | Influence that spawns specified monsters when monsters are killed in battle |
CBCCGLootCrateInfluence | Influence that grants mana and cards when the owner kills their first monster in battle |
CBCCGModifyCardsCostPermanentInfluence | Increase card costs when specified monster is present in battle |
CBCCGNonchalantInfluence | Exhaust a card when it kills specified monster |
►CBCCGOnMonsterKillCountAfterBattleInfluence | Base abstract class for checking monster kill count |
CBCCGHealForKillCountAfterBattleInfluence | Heals character on victory if counter reached threshold |
CBCCGOnMonsterKillCountInfluence | Removes and draws cards when monster is killed by influence owner |
CBCCGOnMonsterKillInfluence | Adds or removes cards from hand, when a monster is killed by the character who owns this influence |
CBCCGSaltLampInfluence | Adds salt lamp bonus influence when the owner has not killed any monster this turn |
CBCCGThriftnessInfluence | Influence that moves a card with the specific tag from a draw or discard pile to hand after killing a monster |
CBCCGTransferMarkOnMonsterDeathInfluence | Influence that transfers a specified influence to another monster upon death of a monster with specified influence |
►CIOnVictoryInfluence | Is executed when the battle ends |
CBCCGBandaidInfluence | Provides healing and max HP increase after victory |
CBCCGMaskOfStoneInfluence | Increases max HP if no damage was taken during battle |
CBCCGOnMonsterKillCountAfterBattleInfluence | Base abstract class for checking monster kill count |
CBCCGTinyAnchorInfluence | Heal the owner of this influence at the end of the battle based on their hp percentage |