Deals damage in a cone towards nearest monsters at the end of monsters turn.
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At the end of monsters turn deal damage in con towards specified number (per stack) of nearest monsters. Uses Cores to add bonus damage. Cores cost is paid only once per influence execution (more stacks do not increase cost)
Parameters
- Monster count
Number of monsters targeted by this influences (number of cones)
- Cone width
The width of the cone in which monsters are affected
- Cone length
The radius of the cone in which monsters are affected
- Damage
The base amount of damage applied to each monster
- Piercing
If true, the damage bypasses block
- Bonus damage value
The additional damage applied if bonus damage cost is met
- Bonus damage cost (cores)
The number of cores used for bonus damage
- Inherited
BCCGModifyMonstersOnTurnBeginInfluence