Data Structures | |
class | BCCGAmokInfluence |
Grants strength to the owner when a monster dies in the same sector. More... | |
class | BCCGArmageddonInfluence |
Influence applying damage to all monsters, with meteor-based cosmetic area effects. More... | |
class | BCCGAttackOrderInfluence |
Base abstract class of attack order influences. More... | |
class | BCCGWarCryInvisibleInfluence |
Order attack of all monsters in area of effect. More... | |
class | BCCGCryHavocInfluence |
Order attack of all monsters in area of effect when no hero took damage. More... | |
class | BCCGCapDamageFromCardsSingleTurnInfluence |
Cap the damage from cards in a single turn. More... | |
class | BCCGCauldronInfluence |
Influence that spawns monsters in the dungeon at the start of the turn. More... | |
class | BCCGDamageMonstersWithRadiusInfluence |
Deal damage in radii around random monsters. More... | |
class | BCCGDamageNearestMonstersInConeInfluence |
Deals damage in a cone towards nearest monsters at the end of monsters turn. More... | |
class | BCCGDarkPactInfluence |
Deals damage equal to part of owner max hp to every monster and the owner. More... | |
class | BCCGDemonicRevengeInfluence |
Discards cards from character hand when they kill a monster. More... | |
class | BCCGDevourInfluence |
Allows monsters with a specific class to perform the Devour action. More... | |
class | BCCGDummyInfluenceGlobal |
A global dummy influence with no effect. More... | |
class | BCCGGainScrewsOnKillTrapInfluence |
Influence of a trap that increase damage and give screws for killed monsters. More... | |
class | BCCGIncreaseMonstersStrengthInfluence |
Base abstract class for influences that increase monsters' strength. More... | |
class | BCCGChieftainInfluence |
Increase monster strength at the end of the turn if they were damaged. More... | |
class | BCCGJackTrapInfluence |
Influence of a trap that move random monsters to random sector, stun them and remove block from monsters in this new sectors. More... | |
class | BCCGLayingEggsInfluence |
Influence that spawns specified monsters when monsters are killed in battle. More... | |
class | BCCGMarkInfluence |
Increases received damage taken by the monster who owns this influence. More... | |
class | BCCGMarkTrapInfluence |
Influence of a trap that applies specified influence to a random monster if no monster have this influence applied. More... | |
class | BCCGPaintTrapInfluence |
Influence of a trap that applies specified influence to a random monster and stun it, if no monster have this influence applied. More... | |
class | BCCGClassicTrapInfluence |
Influence of a trap that like BCCGMarkTrapInfluence applies specified influence to a random monster, but also stun and damage monster entering its Sector. More... | |
class | BCCGModifyRandomMonsterStrengthInfluence |
Modifies the strength of random monsters in the dungeon at the start of the player's turn. More... | |
class | BCCGMultiplayerCardUseInfluence |
Base abstract class for influences that manage card usage restrictions. More... | |
class | BCCGSinisterReverenceInfluence |
Influence that limits the number of cards that can be played per turn. More... | |
class | BCCGMagicBarrierInfluence |
Influence that restricts card usage based on type until number of cards is played. More... | |
class | BCCGNonchalantInfluence |
Exhaust a card when it kills specified monster. More... | |
class | BCCGReduceMonsterStrengthInfluence |
Reduce monsters strength. More... | |
class | BCCGRoundRobinInfluence |
While two or more players are alive. More... | |
class | BCCGSpeedUpMonsterActionsInfluence |
Influence that speeds up monster actions. More... | |
class | BCCGStoneWallInfluence |
Reduces incoming card damage to 1 if a monster of the same family is in the same area. More... | |
class | BCCGSubsectorItemInfluence |
Influence for items placed within specified subsectors. More... | |
class | BCCGSummonInfluence |
Spawns specified monsters. More... | |
class | BCCGTrapRemovingBlockInfluence |
Influence of a trap that removes block from monsters. More... | |
Influences with this tag live in dungeon