Increases damage when character is hurt.
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Increases damage of character or characters based on HP loss.
Parameters
- Damage multiplier Multiplies damage
- Buff other characters Should buff other characters
- HP threshold How much character should lose hp before this influence starts increasing damage
- HP loss damage multiplier Damage multiplier for HP loss mechanic
- Total HP loss damage multiplier Multiplier for HP loss damage
- Limit damage with HP loss Limits max damage output with HP loss
- Counter is no of turns left Should counter be decreased at the end of the player turn
- inherited ICardDamageModifierInfluence