Influences
 
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Data Structures
Here are the data structures with brief descriptions:
 CBCCGActOnInfluenceCountInfluenceAbstract class for checking influence counter multiplication
 CBCCGAddAndReplaceAddedCardInfluenceInfluence that adds cards to hand at the beginning of each round
 CBCCGAddManaInfluenceAdds mana based on a counter value
 CBCCGAddManaWhenDeckIsShuffledInfluenceAdds mana when the deck is shuffled
 CBCCGAddRandomInfluenceEachTurnInfluenceAdds a random number of influence stacks each turn
 CBCCGAmnesiaInfluenceInfluence that restricts card playability by monitoring specific card presence in hand
 CBCCGAmokInfluenceGrants strength to the owner when a monster dies in the same sector
 CBCCGArcaneStuporInfluenceIncrease card costs when specified card is present in hand
 CBCCGArmageddonInfluenceInfluence applying damage to all monsters, with meteor-based cosmetic area effects
 CBCCGAttackOrderInfluenceBase abstract class of attack order influences
 CBCCGBaitInfluenceInfluence that modifies damage dealt by cards based on proximity and stack count
 CBCCGBalancingOnEdgeInfluenceWhen reaches threshold, gain mana, cards, decrease HP loss cost
 CBCCGBandaidInfluenceProvides healing and max HP increase after victory
 CBCCGBestPalInfluenceIncreases damage when character has no incoming damage from monsters
 CBCCGBleedInfluenceApplies periodic damage at the end of the player's turn
 CBCCGBlockAfterTurnWithHpLostInfluenceGives block at the end of the turn
 CBCCGBlockAndDrawOnKillInfluenceDraw card and gain block when character kills a monster
 CBCCGBlockInfluenceByNameInfluenceBlocks the execution of specified influence(s) by name
 CBCCGBlockOnCardPlayNonPersistentInfluenceInfluence that adds block to the character after playing a card
 CBCCGBlockOnKillInfluenceGrants block when a monster is killed
 CBCCGBlockOnSubsequentCardPlayInfluenceGrants block when a specified card is played multiple times
 CBCCGBlockOnTaggedCardInfluenceInfluence that grants block to a character when a card with specific tags is played or discarded
 CBCCGBrainJuiceInfluenceGrants additional card draws based on mana gain
 CBCCGBrillanceInfluenceStun monsters and deal damage to every monster immune to stun
 CBCCGBuffaloInfluenceGrants Screws and/or Cores for every killed non-summoned monster
 CBCCGBurritoInfluenceInfluence that allows paying for cards with HP instead of Mana
 CBCCGCantBlockInfluencePrevents a character from gaining block
 CBCCGCantGetManaInfluencePrevents the affected character from gaining mana
 CBCCGCapDamageFromCardsSingleTurnInfluenceCap the damage from cards in a single turn
 CBCCGCardAddInfluenceInfluence that adds cards to hand at the beginning of each round
 CBCCGCardAddOnMonsterKillInfluenceInfluence that adds cards to hand on specified number monsters killed
 CBCCGCauldronInfluenceInfluence that spawns monsters in the dungeon at the start of the turn
 CBCCGChangeCardCostInfluenceChange the cost of random cards in players hand, every turn
 CBCCGChangeInfleunceCountOnMonstersThresholdKillInfluenceIncreases counter of specified influence
 CBCCGChangeInfluenceCounterOnHpThresholdInfluenceChanges specified influence counter when characters HP reaches threshold
 CBCCGChieftainInfluenceIncrease monster strength at the end of the turn if they were damaged
 CBCCGClassicTrapInfluenceInfluence of a trap that like BCCGMarkTrapInfluence applies specified influence to a random monster, but also stun and damage monster entering its Sector
 CBCCGClippingsInfluenceGive number of specified influences based on number of specified cards in deck
 CBCCGConditionalPushInfluenceInfluenceAdds influence on condition
 CBCCGConduitAuraInfluenceDeals damage to nearest monsters when cards are drawn
 CBCCGContraptionInfluenceBase abstract class for contraption influences
 CBCCGConverterInfluenceGives number of Screws and/or Cores based on number of influences in hand
 CBCCGCounterStrikeInfluenceInfluence that returns damage to the attacker when block is reduced
 CBCCGCountingInfluenceA counting dummy influence with no effect
 CBCCGCryHavocInfluenceOrder attack of all monsters in area of effect when no hero took damage
 CBCCGDamageMonstersOnTurnBeginInfluenceSelect and damages specified number of monsters
 CBCCGDamageMonstersWithRadiusInfluenceDeal damage in radii around random monsters
 CBCCGDamageNearestMonstersInConeInfluenceDeals damage in a cone towards nearest monsters at the end of monsters turn
 CBCCGDarkPactInfluenceDeals damage equal to part of owner max hp to every monster and the owner
 CBCCGDemonicRevengeInfluenceDiscards cards from character hand when they kill a monster
 CBCCGDevourInfluenceAllows monsters with a specific class to perform the Devour action
 CBCCGDrawOnKillNonPersistentInfluenceInfluence that triggers a draw for the owner upon killing a monster
 CBCCGDummyInfluenceA dummy influence with no effect
 CBCCGDummyInfluenceGlobalA global dummy influence with no effect
 CBCCGEagleEyeInfluenceInfluence that modifies damage dealt by cards based on range and card tags
 CBCCGEveryDrawCardInfluenceInfluence that adds card for owner after card draw
 CBCCGEvokeEntityInfluenceInfluence that allows paying for cards with HP instead of Mana
 CBCCGExchangeManaInfluenceBase abstract class of exchanging Mana influences
 CBCCGExplosiveEyeballInfluenceDeal damage to monsters when the character who owns this influence is killed
 CBCCGExponentiationInfluenceRandom character draws more cards
 CBCCGFeedbackLoopInfluenceInfluence that upon receing damage returns it to a monster that dealt it
 CBCCGFeederBeltInfluenceCharacters draw more cards based on number of the owner Cores
 CBCCGFirstBloodInfluenceInfluence granting a healing effect to the linked character upon killing a first monster
 CBCCGFlambeauInfluenceHeals the character who owns this influence, when a specified number of card is exhausted
 CBCCGFlawedRubyInfluenceInfluence modifying the linked character's mana based on the current round
 CBCCGFrozenInfluenceIncreases the cost of random cards in hand
 CBCCGFrozenRevertInvisibleInfluenceReverts the cost modifications applied by BCCGFrozenInfluence
 CBCCGFruitsOfLabourInfluenceGive more mana next turn if owner have no mana at the end of a turn
 CBCCGGainManaAndDrawCardOnInfluenceCountInfluenceGain mana and additional cards to draw based on multiplication
 CBCCGGainManaAndDrawInfluenceIncreases mana and number of drawn cards
 CBCCGGainManaOnInfluenceCountInfluenceGain additional mana based on multiplication
 CBCCGGainResourcesOnHpTresholdInfluenceWhen reaches threshold, gain resources
 CBCCGGainScrewsOnKillTrapInfluenceInfluence of a trap that increase damage and give screws for killed monsters
 CBCCGGlassCaltropsInfluenceRandomly distributes block as damage among random monsters, at the end of the turn
 CBCCGGoldFishInfluenceInfluence that allows a character to transfer half of their hp to others
 CBCCGGritInfluenceDeals damage to nearest monsters and gives block to all characters, when cards are drawn
 CBCCGHealForKillCountAfterBattleInfluenceHeals character on victory if counter reached threshold
 CBCCGHealInfluenceInfluence that heals characters if the owner was damaged last turn
 CBCCGHealOnDamageThresholdInfluenceHeals when character is damaged
 CBCCGHealOnManaLeftInfluenceHeals for each left mana
 CBCCGHealOnMonsterKillInfluenceHeals a character when they kill a non-summoned monster
 CBCCGHealOnMonsterKillNonPersistentInfluenceHeals owner when they kill a monster
 CBCCGHomicidalOrganInfluenceModifies damage dealt based on the number of skill cards in hand
 CBCCGHotPotatoInfluenceInfluence that gives all player mana and cards for owner after playing specified card
 CBCCGIncreaseDamageIfHurtThisTurnInfluenceIncreases damage when character is hurt
 CBCCGIncreaseDamageNonPersistentInfluenceInfluence that increases the damage of attack cards
 CBCCGIncreaseDamageOnHpThresholdInfluenceIncreses damage when character reaches threshold
 CBCCGIncreaseDamageOnInfluenceCountInfluenceIncreases character's damage
 CBCCGIncreaseDamageOnNoBlockOnTurnEndInfluenceIncreases damage of attack cards when no block is left at the end of a player's turn
 CBCCGIncreaseInfluenceCountOnTotalDamageDealtInfluenceIncreases counter of specified influence
 CBCCGIncreaseMonstersStrengthInfluenceBase abstract class for influences that increase monsters' strength
 CBCCGIncrementMarkInfluenceInfluence that increments an existing influence on a monster
 CBCCGInspireInfluenceInfluence that inspires characters, potentially adding additional influences to them
 CBCCGIronPanInfluenceModifies damage received from specified type of monster attacks
 CBCCGIronSnowflakeInfluenceInfluence that accumulates absorbed damage and grants block at the start of the round
 CBCCGJackInfluenceGives influences if owner does not play any card in a turn
 CBCCGJackTrapInfluenceInfluence of a trap that move random monsters to random sector, stun them and remove block from monsters in this new sectors
 CBCCGKeepAndModifyBlockInfluenceAdds to block and allows its owner to keep block between turns
 CBCCGKeepBlockInfluenceAllows characters to keep their block between turns
 CBCCGKeepCardsInfluenceInfluence that allows a character to keep their cards between turns
 CBCCGKeepManaInfluenceAllows a character to retain a portion of unused mana between rounds
 CBCCGKielbasaInfluenceSet cost of certain cards in the player's hand to zero
 CBCCGLastDropInfluenceGain block and increase influence counter when character kills monster
 CBCCGLayingEggsInfluenceInfluence that spawns specified monsters when monsters are killed in battle
 CBCCGLeafInfluenceInfluence that provides healing to the owning character when other characters are healed
 CBCCGLieInWaitInfluenceInfluence awarding the linked character another influence at the end of their turn if they have mana left
 CBCCGLiftInfluenceInfluence that grants additional influence upon absorbing damage
 CBCCGLimitHighestMonsterDamageInfluenceInfluence that limits highest damage from monster attacks each round
 CBCCGLootCrateInfluenceInfluence that grants mana and cards when the owner kills their first monster in battle
 CBCCGMagicBarrierInfluenceInfluence that restricts card usage based on type until number of cards is played
 CBCCGMagnumOpusInfluenceModifies damage dealt and block gained
 CBCCGMarkInfluenceIncreases received damage taken by the monster who owns this influence
 CBCCGMarkOrIncrementMarkInfluenceInfluence that either adds specified influence to a random monster or increments an existing one
 CBCCGMarkRandomMonsterInfluenceInfluence that adds specified influence to a random monster
 CBCCGMarkTrapInfluenceInfluence of a trap that applies specified influence to a random monster if no monster have this influence applied
 CBCCGMaskOfStoneInfluenceIncreases max HP if no damage was taken during battle
 CBCCGMechatronicInfluenceAdds block to the owner of this influence at the beginning of the turn
 CBCCGMindsetInfluenceGives block to the character who owns this influence, when cards are drawn
 CBCCGModifyAndTrackCardDamageInfluenceInfluence that modifies damage based on consecutive plays of specified cards
 CBCCGModifyBlockForOneTurnInfluenceAdds block to owner one time at the start of the player's turn
 CBCCGModifyBlockInfluenceAdds block to owner at the start of the player's turn
 CBCCGModifyCardDamageByHpFractionInfluenceModify card damage based on the owner's HP fraction
 CBCCGModifyCardDamageByTagAndLoopDamageInfluenceInfluence that modifies damage based on consecutive plays of specified cards to specified limit
 CBCCGModifyCardDamageByTagAndRemoveAfterPlayInfluenceInfluence that modifies damage of the first card played with specified tag
 CBCCGModifyCardDamageByTypeAfterTurnInfluenceInfluence that modifies card damage by type, starting from a specific turn
 CBCCGModifyCardDamageByTypeInfluenceInfluence that modifies card damage based on card type
 CBCCGModifyCardDamageInfluenceInfluence that modifies damage dealt by the character who owns this influence
 CBCCGModifyCardDrawInfluenceInfluence that modifies the number of cards drawn at the beginning of a turn
 CBCCGModifyCardsCostInfluenceBase abstract class for influences increasing card costs
 CBCCGModifyCardsCostPermanentInfluenceIncrease card costs when specified monster is present in battle
 CBCCGModifyCardsDamageByRangeInfluenceModifies damage of cards based on target's range
 CBCCGModifyCardsDamageBySectionInfluenceAdds damage to cards based on arena slice
 CBCCGModifyCardsHpCostInfluenceIncreases cards HP cost
 CBCCGModifyInfluenceOnceOnHPThresholdLoseInfluenceInfluence that modifies another influence once when a health point threshold is reached
 CBCCGModifyInfluenceOnHPLoseInfluenceInfluence that modifies another influence's count when health points are lost
 CBCCGModifyManaInfluenceModifies the mana value of a character at the start of the player's turn
 CBCCGModifyMarkAtTurnBeginInfluenceBase abstract class for influences that modify influences on monsters at the beginning or end of a turn
 CBCCGModifyMonsterDamageInfluenceModifies the damage dealt by monsters to the character who owns this influence
 CBCCGModifyMonstersOnTurnBeginInfluenceBase class for contraption influences modifying monsters at the specified battle phase
 CBCCGModifyRandomMonsterStrengthInfluenceModifies the strength of random monsters in the dungeon at the start of the player's turn
 CBCCGModifyRandomPlayerBattleDeckInfluenceInfluence that modifies a random player's battle deck by adding specific cards to their hand
 CBCCGModifyTinkererResourcesEveryTurnInfluenceModifies Screws and Cores each turn
 CBCCGMomentumInfluenceInfluence that grants block to characters upon playing attack cards
 CBCCGMoveMonsterInfluenceMoves random monsters at the start of the player's turn
 CBCCGMoveSacrificeWrathToNextTurnInfluenceBlocks incoming damage and pushes other influence
 CBCCGMultiplayerCardUseInfluenceBase abstract class for influences that manage card usage restrictions
 CBCCGMultiplyCardDamageByStackInfluenceInfluence that multiplies card damage
 CBCCGNekomataInfluenceEvery Nth card is played twice
 CBCCGNonchalantInfluenceExhaust a card when it kills specified monster
 CBCCGNonPersistentInfluenceBase abstract class for group of influences that uses counter for tracking turns to influence removal
 CBCCGObsidianDustInfluenceInfluence increasing damage of the cards with the given tag
 CBCCGOccultRitualInfluenceIncreases its own counter when the character who owns this influence plays a card
 CBCCGOnBlockLeftInfluenceAbstract class for influences triggered when a character's block is reduced
 CBCCGOnCharacterHitInfluenceBase abstract class for influences triggered by character being hit
 CBCCGOnDrawCardInfluenceBase abstract class for influences that trigger when a card is drawn
 CBCCGOnExhaustCardInfluenceBase abstract class for influences triggered when a card is exhausted
 CBCCGOnHPBelowThresholdInfluenceBase abstract class for checking if HP is below threshold
 CBCCGOnHPLoseInfluenceAbstract base class for influences triggered by health point loss
 CBCCGOnManaLeftInfluenceBase abstract class for checking if character has mana at the end of the turn
 CBCCGOnMonsterKillCountAfterBattleInfluenceBase abstract class for checking monster kill count
 CBCCGOnMonsterKillCountInfluenceRemoves and draws cards when monster is killed by influence owner
 CBCCGOnMonsterKillInfluenceAdds or removes cards from hand, when a monster is killed by the character who owns this influence
 CBCCGOnMoveCardInfluenceBase abstract class for influences triggered by card movement
 CBCCGOnPlayCardInfluenceBase abstract class for influences triggered on card play
 CBCCGOnTrackedCardsPlayedThisTurnInfluenceBase abstract class for tracking played cards in a turn
 CBCCGOnTurnEndWithoutBlockInfluenceInfluence triggered at the end of a player's turn if no block is left
 CBCCGOrigamiCraneInfluenceInfluence that gives block to all characters if its owner did not use specified card type this turn
 CBCCGPaddedShieldInfluenceInfluence that grants stamina based on the current counter when block is reduced
 CBCCGPaintTrapInfluenceInfluence of a trap that applies specified influence to a random monster and stun it, if no monster have this influence applied
 CBCCGPickleJarInfluenceOnce per turn, grants mana when the character who owns this influence deals enough damage
 CBCCGPlayCardMultipleInfluenceBase class for influences allowing played cards to be replayed under certain conditions
 CBCCGPlaySpecificCardMultipleAndSurpressCardAddInfluenceInfluence allowing to play specific cards multiple times and suppress adding specific cards as a result of playing a card
 CBCCGPlaySpecificCardMultipleInfluenceBase class for influences responsible for replaying certain cards
 CBCCGPushInfluenceOnTrackedCardsCountMetThisTurnInfluencePushes a new influence when specified number of cards is played in a turn
 CBCCGRageCageInfluenceModifies damage dealt and block received by the character who owns this influence
 CBCCGRandomizeManaInfluenceRandomize mana received by the character who owns this influence at the start of each turn
 CBCCGRedCapInfluenceHeals the character who owns this influence, at the beginning of the battle
 CBCCGReduceMonsterStrengthInfluenceReduce monsters strength
 CBCCGRemoveGemstonesInfluenceRemove owner’s gemstones at the beginning of the battle, trading them for HP or Max HP
 CBCCGRemovePercentageOfGemstonesInfluenceRemove a percentage of owner’s gemstones at the beginning of the battle
 CBCCGRoundRobinInfluenceWhile two or more players are alive
 CBCCGSacrificePatienceInfluenceHelper influence
 CBCCGSacrificeWrathInfluenceAdds block and hits character
 CBCCGSaltInfluenceInfluence that gives owner bonus mana after playing certain amount of summoned cards
 CBCCGSaltLampBonusInfluenceAdds current counter value to the damage dealt by, the character who owns this influence, for one turn
 CBCCGSaltLampInfluenceAdds salt lamp bonus influence when the owner has not killed any monster this turn
 CBCCGShakyHandsInfluenceInfluence that modified damage of specific cards dealt in far range
 CBCCGSilverMirrorInfluenceEvery time someone gives block to the owner, they get a percentage of that
 CBCCGSinisterReverenceInfluenceInfluence that limits the number of cards that can be played per turn
 CBCCGSnapBackInfluenceInfluence that returns fixed amount of damage to the attacker when block is reduced
 CBCCGSpectaclesInfluenceTracks the play of cards with specific tag and triggers effects when a certain number of such cards have been played
 CBCCGSpeedUpMonsterActionsInfluenceInfluence that speeds up monster actions
 CBCCGSplitDamageInfluenceBase abstract class for split damage influences
 CBCCGSplitDamageOnBattleBeginInfluenceRandomly distributes damage among random monsters, at the beginning of battle
 CBCCGSpringInfluenceAt the beginning of each round, grants bonus mana to the character that owns this influence, based on incoming damage
 CBCCGStaminaBurstInfluenceProvides a burst of stamina allowing free card plays
 CBCCGStaminaInfluenceInfluence that triggers card drawing and stamina burst effects based on a counter
 CBCCGStaminaOnHPLoseInfluenceInfluence that adds stamina when health points are lost
 CBCCGStartingDamageInfluenceInfluence that grants bonuses when a character takes damage above a certain threshold
 CBCCGStartingMissileInfluenceInfluence that tracks count of the specific cards played and grants block to the linked character after reaching treshold
 CBCCGStatusDrawInfluenceInfluence that draws additional cards when a status card is drawn
 CBCCGStickyFingersInfluenceDraws cards when hand of the character who owns this influence is empty
 CBCCGStoneWallInfluenceReduces incoming card damage to 1 if a monster of the same family is in the same area
 CBCCGStunMonstersOnTurnBeginInfluenceStuns or deal damage to a selected number of monsters
 CBCCGSubsectorItemInfluenceInfluence for items placed within specified subsectors
 CBCCGSummonInfluenceSpawns specified monsters
 CBCCGSurpressCardAddInfluenceInfluence suppressing adding specific cards as a result of playing a card
 CBCCGTavernSignInfluenceAdds block for every monster with an attack intent in slice of the character who owns this influence
 CBCCGThirdLawInfluenceInfluence that increases stamina and returns damage to the attacker when block is reduced
 CBCCGThreeSeashellsInfluenceHeals allies when the owner takes damage
 CBCCGThriftnessInfluenceInfluence that moves a card with the specific tag from a draw or discard pile to hand after killing a monster
 CBCCGTiltedCairnInfluenceInfluence that gives block if its owner did not use specified card type this turn
 CBCCGTinyAnchorInfluenceHeal the owner of this influence at the end of the battle based on their hp percentage
 CBCCGToyCompassInfluenceGrants mana when a specified number of cards are played during one turn
 CBCCGTransferMarkOnMonsterDeathInfluenceInfluence that transfers a specified influence to another monster upon death of a monster with specified influence
 CBCCGTransmisionBeltInfluenceDraw a card if the owner plays influence that has already active instance on the owner
 CBCCGTrapRemovingBlockInfluenceInfluence of a trap that removes block from monsters
 CBCCGTrowelInfluenceGrants block to the character who owns this influence, when a card is exhausted
 CBCCGTsantsaInfluenceReflects damage back at the attacking monster
 CBCCGUnripeBananaInfluenceInfluence that converts mana into block for the owning character
 CBCCGVigorInfluenceInfluence that allows paying for cards with other influence stacks instead of Mana
 CBCCGWarCryInvisibleInfluenceOrder attack of all monsters in area of effect
 CBCCGWebCardsInfluenceWebs a number of cards in a character's deck
 CIBlockInfluenceInfluenceAllows to block specific influences from being pushed to the character
 CICantBePlayedInfluenceAllows to make card unplayable even if it can be played
 CICardActivableCan be activated by ActivateInfluenceCardBlock during card's execute phase
 CICardDamageModifierInfluenceModifies card block damage just before dealing it
 CICardParamValueModifierInfluenceModifies param card block value for given param and target
 CIClampFinalCardDamageInfluenceClamps calculated card block damage just before dealing it
 CIFilterCardAddInfluenceCan be used to filter cards beiing added by CardAddCardBlock
 CIKeepCardsInHandPrevents discarding cards at the end of the turn
 CIKeepPlayerBlockInfluencePrevents removing block at the beginning of the turn
 CIModifyBeginTurnDrawInfluenceModifies number of cards drawn at the beginning of the turn
 CIModifyCostCheckInfluenceOverrides if card can be played
 CIModifyHPLossCostInfluenceModify hp card cost done by HPLossCardBlock, only for the player who owns the influence
 CIModifyIncomingDamageInfluenceImplement when influence modifies incoming damage
 CIModifyManaInfluenceModifies mana received at the beginning of the turn
 CIMonsterDamageModifierInfluenceModifies monster damage just before dealing it
 CIMultiplayerCardUseInfluenceMakes local CanBePlayed check insufficient to play a card, request will be sent to server and processed by influence implementing interface to allow card play
 CIOnCharacterDamageInfluenceCalled when player receives damage from monster
 CIOnCharacterDeathInfluenceCalled when a player dies
 CIOnDiscardHandIs executed at the end of the turn just before discarding cards in hand
 CIOnMonsterDamageInfluenceCalled when monsters receives damage
 CIOnMonsterKilledInfluenceExecuted when a monster is killed
 CIOnVictoryInfluenceIs executed when the battle ends