Data Structures | |
class | IModifyCostCheckInfluence |
Overrides if card can be played. More... | |
class | ICardDamageModifierInfluence |
Modifies card block damage just before dealing it. More... | |
class | IClampFinalCardDamageInfluence |
Clamps calculated card block damage just before dealing it. More... | |
class | ICardParamValueModifierInfluence |
Modifies param card block value for given param and target. More... | |
class | IModifyBeginTurnDrawInfluence |
Modifies number of cards drawn at the beginning of the turn. More... | |
class | ICantBePlayedInfluence |
Allows to make card unplayable even if it can be played. More... | |
class | IOnMonsterKilledInfluence |
Executed when a monster is killed. More... | |
class | IMultiplayerCardUseInfluence |
Makes local CanBePlayed check insufficient to play a card, request will be sent to server and processed by influence implementing interface to allow card play. More... | |
class | IMonsterDamageModifierInfluence |
Modifies monster damage just before dealing it. More... | |
class | IOnVictoryInfluence |
Is executed when the battle ends. More... | |
class | IModifyManaInfluence |
Modifies mana received at the beginning of the turn. More... | |
class | IKeepCardsInHand |
Prevents discarding cards at the end of the turn. More... | |
class | IOnDiscardHand |
Is executed at the end of the turn just before discarding cards in hand. More... | |
class | IOnCharacterDamageInfluence |
Called when player receives damage from monster. More... | |
class | IOnCharacterDeathInfluence |
Called when a player dies. More... | |
class | IOnMonsterDamageInfluence |
Called when monsters receives damage. More... | |
class | IKeepPlayerBlockInfluence |
Prevents removing block at the beginning of the turn. More... | |
class | IFilterCardAddInfluence |
Can be used to filter cards beiing added by CardAddCardBlock. More... | |
class | IModifyIncomingDamageInfluence |
Implement when influence modifies incoming damage. More... | |
class | ICardActivable |
Can be activated by ActivateInfluenceCardBlock during card's execute phase. More... | |
class | IModifyHPLossCostInfluence |
Modify hp card cost done by HPLossCardBlock, only for the player who owns the influence. More... | |
class | IBlockInfluenceInfluence |
Allows to block specific influences from being pushed to the character. More... | |
Influence interface classes